The rockets are much more powerful but it can only shoot 2 rockets before a reload. The rocket launcher has gotten a recolor too, now shooting "plasma rockets". It now deals more damage and shoots very fast. The plasma rifle has gotten an orange recolor to make ammo more noticeable and because of an old bug(now fixed). The hand grenades now explode in contact and act as a counter to hitscanners like chaingun commandos and all zombie security. The Chaingun is now a power weapon, it shoots slower than the other automatics but deals much more damage, and has a reduced ammo capacity. The machine gun now shoots much faster and deals more damage, but it holds 10 rounds less than before and has the least amount of damage per shot of any weapon. Shotgun is now much more reliable, having much lower spread and higher damage per pellet, at the cost of a 4 round tube and 1 round per reload. Pistol is now a poweful hand cannon with limited ammunition, holding 10 rounds and 120 rounds in reserve. Pistol zsec uses the shotgunner helmet to add consistency between the zsec armor style.Įvery major character has gotten a recolor in some way, for example, Swann wears fully dark glasses to fit his character more.Īll weapons have been renamed and have gotten updated text descritions. Increased enemy melee range and damage, shotgun kissing is still a viable tactic though(for the super shotgun)Įnemy attack kick amplitude is 10x lower, removing the annoying visual effect and stunlock the player receives when getting hit. Increased enemy aggression- every enemy is now much more vicious and ready to attack, along with dealing much more damage. Player armor now absorbs 60% of damage from enemy attacks, to balance the ludicrous amount of damage the enemies deal. Player speed is increased to 275, 3x times as fast as Vanilla, and sprint is increased to 355, at the cost of lower stamina. GodofGaming, Spamclark15, and Arl- Alpha shotgun model implementation. Killatomate- Map Range to test weapons ( Type "map range" on the command console to use it). Reaper- Reaper's Marines Corp mod armor color.Ĭlone JC Denton and gameragodzilla- Super Shotgun hud, implementation and plasma rifle impact fix.īarni- Camouflaged ammo and proper armor model implementation.Ĭhopper- Gameplay, Color, and skybox changes. Lippeth- Weapons of Mars destruction sounds The mod was built on top of Doom 3 redux since it is easier on the eyes and I found it much less tedious to edit the files in.Ĭlear_Strelok- Creating the excellent Doom 3 Redux mod An overhaul of Doom 3, overall making the game much faster and harder, along with skybox and color changes to freshen up the experience.
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March 2023
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